Evaluating and Verifying Experiential Learning

Last updated: June 7, 2018


In order to reliably evaluate and verify experiential learning activities, we will be centralizing experiential learning data through the Orbis Outcome platform. The platform will be accessed by students, staff, facully, industry and community partners; it will house a searchable catalogue of opportuntiies and allow for the promotion, validation and support of experiential learning activities. An inventory of all verifiable experiential learning opportunities will be conducted to be catalogued within the Orbis Outcome platform leading up to its launch in Fall 2018.

Status and Timelines

Action Item   Start Time  End Time Status 
Create an experiential learning typology for curricular and co-curricular opportunities September 2017 January 2018 Completed
Create employability outcomes list September 2017 February 2018 Completed
Procure Orbis Outcome platform to create a centralized online presence for experiential learning October 2017 January 2018 Completed
Hire project manager and co-op student to implement Outcome platform October 2017 March 2018 Completed
Conduct an inventory of curricular and co-curricular experiential learning opportunities  January 2018 May 2018 Completed
Migrate data from existing systems to the Outcome platform Summer 2018 Fall 2018 Completed
Training of users  Summer 2018  Fall 2018 Completed
Launch Orbis Outcome platform rebranded as Experience Guelph Summer 2018 Fall 2018 Completed


These initiatives areat the foundation of the University's Experiential Learning Strategy implementation, which began in October 2017.

Experience Profiles

  • Can is an international co-op student at the University of Guelph who has been involved in experiential learning on campus from his first year here. He has worked on-campus, and is engaged in student clubs like the Guelph Student Investment Council and My World, My Choice. Can has completed co-op terms at Maple Leaf Sports Entertainment and Fidelity Investments.