Required Qualifications:
• Must be enrolled as a student in Winter 2026 and able to complete in-person responsibilities.
• A good knowledge of OpenGL or WebGL, Z-Buffer, the graphics pipeline, and writing shaders; competence with 2D and 3D graphics, lighting models, texture mapping, 3D transformations and projections, homogeneous coordinates, camera control, particle systems and screen-space effects.
• The ability to communicate mathematical and computer science concepts to students effectively, both verbally and in writing.
• A background in Computer Science.
Preferred Qualifications:
• Has taken CIS*4800 or a similar course.
• Has previous experience supporting this or a similar course.
• Has previous experience preparing and teaching labs.