Interactions with digital information and media are part of everyday life in today’s modern digital information society. My research focuses on interaction and interface design, especially for emerging technologies. Past projects have involved the design of interactive large displays, such as digital tabletops and walls, and multi-display environment, that support small group interactions with digital media. Newer projects have focused on user-centred design of emerging technologies, including AI-based technologies, in the fields of entertainment (e.g., global fan experiences in Korean popular music - K-pop) and agriculture (e.g., precision agriculture and precision livestock farming). My research takes an interdisciplinary approach to the design of emerging technology, bringing relevant knowledge and methods for the specific research context that can best inspire user-centric technology innovation.
Potential students and research staff work in my research group must have strong interest and background in psychology, sociology, and/or animal welfare and behaviour, as well as strong technical skills and knowledge.
Chang, Y.-L.B, Scott, S.D., Hancock, M. (2017). Usage of Interactive Event Timelines in Collaborative Digital Tabletops Involving Automation. In Anslow, C., Campos, P., Jorge, J. (eds.). Collaboration Meets Interactive Spaces (CMIS). Springer. ISBN 978-3-319-45853-3. (pdf)